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Video Gaming and Esports: Taking Media and Entertainment to the Next Level

By: ETFdb
By John Patrick Lee, CFA, VanEck Product Manager The video game industry is projected to reach $159B in revenues in 2020, and gaming is more popular than ever. 1 More people around the world are turning to interactive games as a form of entertainment. Digital game sales are continuously breaking records, and industry revenues have continued to hit all-time highs for the last few years. 2 Esports, a form of competitive video gaming, has taken hold around the world, with ballooning cash prizes and front-page news coverage. In-game concerts and events are drawing millions of people into their favorite game’s universe, blurring the line between the game and live events.
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